
Kill Spree
Arcade arena shooter. Movement, gunfeel, and a hype announcer in your headset.
Manifesto
Fast feet. Loud guns. Big plays.
A spiritual successor to the 2000s arena shooters that raised us — Combat Arms, Crossfire, that era. Modern movement, classic gunfeel, announcer turned all the way up.

Round 01
Paradise, armed.
Design pillars
What it's built on.
Movement
Parkour traversal that flows. Vault, slide, chain — speed you keep is speed you earn.
Arcade Gunplay
Fast, punchy, readable. Built on the feel of the 2000s arena shooters that raised us.
Announcer
First Blood. Double Kill. Multi Kill. The callouts that turned good rounds into great ones.
Physics & Gore
Reactive bodies, satisfying impact. Damage you can read in the world, not just on a HUD.
Status report
On hold.
Not gone.
Kill Spree hasn't been actively developed for a while. Funding it solo isn't viable right now — that's the honest version.
Not abandoned. No timeline, no roadmap promises. When something changes, the people on the list hear first.