Kill SpreeOn hold
A soldier inspecting a battle-worn rifle on a tropical beach

Kill Spree

Arcade arena shooter. Movement, gunfeel, and a hype announcer in your headset.

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Manifesto

Fast feet. Loud guns. Big plays.

A spiritual successor to the 2000s arena shooters that raised us — Combat Arms, Crossfire, that era. Modern movement, classic gunfeel, announcer turned all the way up.

A bare hand gripping a pistol on a sunlit tropical beach

Round 01

Paradise, armed.

17.7°N

Design pillars

What it's built on.

Movement

Parkour traversal that flows. Vault, slide, chain — speed you keep is speed you earn.

Arcade Gunplay

Fast, punchy, readable. Built on the feel of the 2000s arena shooters that raised us.

Announcer

First Blood. Double Kill. Multi Kill. The callouts that turned good rounds into great ones.

Physics & Gore

Reactive bodies, satisfying impact. Damage you can read in the world, not just on a HUD.

Status report

On hold.
Not gone.

Kill Spree hasn't been actively developed for a while. Funding it solo isn't viable right now — that's the honest version.

Not abandoned. No timeline, no roadmap promises. When something changes, the people on the list hear first.

One email when we're back. No spam, no newsletter.